Today we started a new project. This project consists of me designing my own level with characters from another game (Monument Valley).
First I had to strip down and deconstruct the content and gameplay from Monument Valley. Monument Valley is a very complex game that is full of illusions and distortion. It has a 3D/2D design that transitions on every level to make the mind view the environment from different perspectives. I did this so that I new the fundamentals that individually make up the game and the most important features that i could gather ideas from and implement them onto my own idea of my level. I then did the same with another 2D game of my choice.
Secondly, I did a high concept for Monument Valley. This was my first time doing a high concept and attempting to sell "my" game to a company. I had to make my game sound very apealing to make it sell and also to intrigue the buyer.
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